Patches

Patches

All patches released by Oxymoron Games.

Patch 1 - Project Hospital 1.0.14263

 * - Attempted fix for controller input breaking camera controls.
 * - Fixed a rare error occurring when exiting to menu.
 * - Fixed automatic UI scale for 1440x900.
 * - Fixed doctors stuck when switching doctor of a patient by hand.
 * - Fixed characters forced to walk on grass in big sandbox.
 * - Fixed controls stuck when closing hospital management card while naming the hospital.
 * - Set music to always loop.
 * - Small fixes in medical database and texts.

Patch 2 - Project Hospital 1.0.14276

 * - Fixed an error in saved games preventing load (related to rooms).
 * - Fixed an error in saved games preventing load (related to objects outside of map).
 * - Fixed inconsistent highlighting of elevator placement.
 * - Enabled elevator placement outside (automatically builds foundations below).
 * - Fixed popup for 'department not able to diagnose a patient' popping up when laboratory test are still running.
 * - Small fixes in texts.
 * - A Mac version built using Unity 2018 is available on beta branch, this should fix missing support for retina displays/resolutions.

Patch 3 - Project Hospital 1.0.14303

 * - Fixed some values in options not saved (most importantly UI scale).
 * - Fixed one case of pathfinding stuck trying to use an inaccessible elevator.
 * - Fixed a rare case of ambulances stuck in fastest time scale.
 * - Fixed a rare case of patients stuck in a fired doctor's office.
 * - Fixed technologists in lab on occasion stuck using sink forever.
 * - Fixed a few min room sizes.
 * - Fixed antidepressants not allowed to be prescribed for patients on observation.
 * - Fixed MRI and CT allowed right next to a wall.
 * - Fixed MRI price.
 * - A few small changes to decrease difficulty in tutorial 3.
 * - Small fixes in texts.

Patch 4 - Project Hospital 1.0.14331

 * - Feature: much improved highlighting of rooms with problems.
 * - Feature: added warnings about department problems to main panel.
 * - Fixed two cases of broken stretchers causing patients to get stuck waiting in bed.
 * - Fixed radiologists sometimes ignoring patients for the rest of the day after taking a break.
 * - Fixed an error causing patients to get stuck waiting for a fired doctor.
 * - Fixed required room sizes of diagnostic units.
 * - Fixed number of technologists not shown on the hospitalization panel in management mode.
 * - Fixed collapse system not safe against deleting defibrillators.
 * - Fixed a few symptom/diagnosis issues.
 * - Fixed the (maybe not bug, but still annoying) problem with patients with planned urine sampling stuck at the doctor's waiting for a free toilet on the same floor.
 * - Small fixes in texts.
 * - Updated translations for the included languages (more are on the way, like Italian, Russian or Korean, big thanks to our hard working volunteer translators!).

Patch 5 - Project Hospital 1.0.14398

 * - Upgraded engine to Unity 2018.2 to bring proper retina display support on Mac and hopefully fix a few. crashes/green screen issues related to Unity.
 * - Added automatic cancelling of procedures that a doctor can't prescribe when the player manually switches a patient's doctor.
 * - Updated cost of radiology prefabs.
 * - Improved efficiency of radiology waiting rooms in case there's one shared waiting room for the whole department.
 * - Improved the 'couldn't sit' satisfaction modifier, it's not applied at the reception anymore.
 * - Fixed one case of stuck paramedics.
 * - Fixed characters sometimes stuck during defibrillation when there was only one available defibrillator.
 * - Fixed one more rare case of broken stretchers blocking patient transfers.
 * - Fixed elevators not working correctly if there was more than 16 of them.
 * - Fixed examination list not immediately updated after switching a patient's department by hand.
 * - Fixed a hidden error in patients waiting for player but with no finished procedures.
 * - Fixed a hidden error when cancelling hospitalization on a patient walking to bed.
 * - Fixed load button in main menu starting loading even with no map selected.
 * - Fixed 'buy ambulance' objective sometimes requiring two ambulances to be placed.
 * - Fixed nurses allowed to do free time activities but not fill their needs at departments with patients who require care.
 * - Minor fixes in the UI (wrong tooltips, text truncation etc.).
 * - Minor fixes in texts (medical accuracy, missing information in a few tooltips).

Patch 6 - Project Hospital 1.0.14523

 * - Selecting ICU treatment automatically switches patient's department to ICU.
 * - Doctors prescribe more treatments for symptoms causing discomfort.
 * - Implemented new music track for events and critical situations.
 * - Implemented immediate transport by the same ambulance when sending away patients who just arrived and are waiting for a free trauma center.
 * - Simplified some steps in tutorial 3, fixed undesired collapses during the tutorial.
 * - Improved a lot of text boxes and tooltips to better support localization and longer texts.
 * - Removed unused message types from options.
 * - Fixed main treatment for a diagnosis sometimes not applied for patients with wrong diagnosis.
 * - Fixed looping sounds sometimes not paused with the game (for example when popups pause the game).
 * - Fixed hidden patients shown in patient's table with some filters.
 * - Fixed shifts not shown for janitors in table of employees.
 * - Fixed sofas stuck reserved when deleting doors while a character is already walking to the sofa.
 * - Fixed a few specific errors causing characters getting stuck while deleting rooms during collapses or medicine and food delivery.
 * - Fixed patients stuck when their room got deleted right when they were about to be released.
 * - Fixed a couple more hidden errors.

Patch 7 - Project Hospital 1.0.14611
More translations are now included: Russian, Turkish, Ukrainian.
 * - Implemented moving of tables with equipment on top, [CTRL] can be used to pick up individual objects like before.
 * - Added more info to reserved staff and staff performing examinations and treatments.
 * - Added room name to status bar when hovering over rooms in management mode.
 * - Split messages about patients waiting for examination/treatment into 'waiting for bed' and 'waiting for transport'.
 * - Switched autosave to only alternate between two files.
 * - Disabled reset of employee roles if their room/office got deleted.
 * - Disabled display of daily schedule items related to hospitalization when there's only clinic.
 * - Allowed staff without a workspace to go home after a while instead of spending the whole shift in common room.
 * - Switched second half of tutorial 3 to a simplified version.
 * - Fixed nurses and technologists not getting a specialization when leveling up.
 * - Fixed janitors sometimes blocking equipment in exam rooms by leaving their carts right next to an object.
 * - Fixed placement of objects allowed even if a required slot on a neighboring tile wasn't accessible (for example exam table and dialysis machine).
 * - Fixed a couple of specific cases of characters stuck (collapses, fired staff, deleted rooms).
 * - Fixed missing lab analyzer in general surgery unit prefab.
 * - Fixed ICU not triggered correctly during collapse if the player has also prescribed it.
 * - Fixed a few issues with examinations and treatments (vasolidators and bandage not available at the ICU, palpitations not discoverable at the ICU; treatments for injury to he chest, injury to the collarbone, mandibular injury).
 * - More minor UI/hidden error fixes.

Patch 8 - Project Hospital 1.0.14691

 * - New translations: Italian and Chinese (Simplified)
 * - Increased manual UI scale range
 * - Implemented zoom in/out using numpad [+] and [-]
 * - Implemented run in background, added to options
 * - Added maximum number of floors to tweakables.xml
 * - Added zoom range to tweakables.xml
 * - Optimized update after placing items in building mode
 * - Fixed texture quality settings not saved
 * - Fixed a rare bug with decals button in building mode switching to ambulances
 * - Fixed tooltips displayed close to the right edge of the screen flickering in certain resolutions
 * - Fixed objects stuck reserved after scheduling treatments on patients with an examination already reserved
 * - Fixed patients stuck in a waiting room when all doctors in nearby offices are fired
 * - Fixed elevators broken by deleting their doors
 * - Fixed toilets outside of rooms considered usable
 * - Fixed PCs moved with tables leaving behind another workspace
 * - Fixed a couple of treatments not available everywhere where needed
 * - Fixed a rare error causing an infinite popup about ambiguous diagnosis
 * - Fixed patients from events sometimes assigned to a disabled insurance company
 * - Fixed manual selection of ICU allowed for patients without a diagnosis
 * - Fixed blood ignored by janitors in rooms only one tile wide
 * - Fixed cardiography unit prefab for Internal Medicine department
 * - Fixed a couple more internal errors
 * - Attempted a blind fix for broken portrait rendering on Mac
 * - Attempted a blind fix for a rare green screen in main menu

Patch 9 - Project Hospital 1.0.14725
A quick patch mostly to quickly address the ambulance placement issue in a few scenarios that got introduced in patch 8.
 * - Fixed regression bug preventing ambulances to be placed in certain levels
 * - Fixed cancelling of objects move would place the object back on incorrect floor
 * - Fixed a rare hidden error in events
 * - Optimized janitor behavior and room selection

Patch 10 - Project Hospital 1.0.14766
One more patch before the holidays! :)
 * - New translations: Dutch and Japanese!
 * - Fixed info about running procedures not displayed for clinic doctors
 * - Fixed a hidden error preventing assigning employees between departments
 * - Fixed examination availability in patient's card sometimes not updated when switching departments
 * - Fixed anesthesiologists possibly sitting on a wrong stool in the OR if there are multiple stools
 * - Fixed a rare error during a couple of treatments
 * - Fixed a regression: doctors from on call room could be assigned to certain clinic patients
 * - Fixed a regression: prefab preview flickering since the update to Unity 2018
 * - Hotfixed objects stuck reserved by employees who are at home (on load and every hour)